How to Handle Dots in Your Quest for Leveling in Rift

There are times when a Rift player might find himself or herself in a rather sticky situation. You see dots ticking, HP bar dropping, and all you can do is watch. This can happen anytime, while leveling in Rift and engaging in some open world PvP or while doing a warfront.

A Rogue will pop out put some dots on you and slip away. The dots keep you in combat thus preventing you from drinking. Not many ways to get out of this. Do all online research you want or read a leveling guide Rift you won't find much about it.

Rogue's Assassin Soul has some abilities that give these bleeds. Because this Soul is strictly oriented on damage it doesn't make a good choice for leveling in Rift. A leveling guide Rift would suggest Riftstalker or Marksman for leveling. Puncture, ignores armor, does damage and puts a dot of 10 seconds. Serrated Blades, melee crits will make your target bleed. Expose Weakness, additional damage from bleeds. Jagged Strike is an ability that deals damage over time for 10 seconds. Impale, finishing move that does damage over time based on the current number of combo points.

And Slip Away, the last ability in the Assassin Soul tree, requires 30 points spent in Assassination and Improved Stealth (also known as permastealth). The Slip Away ability allows the Rogue to disappear from enemy's sight removes snares and roots and makes it immune to all damage for 3 seconds. The tactic rogues use is pop out of Stealth, build up combo points on target, put dots on it and Slip Away. Rinse and repeat.

More on this tactic and specific build can be found in a pvp leveling guide Rift that focuses on leveling with warfronts. Because dots keep the target in combat drinking is impossible. This can be countered with self-healing spells or drinking a potion but not all classes have healing spells and the potions won't heal you for that much. Of course, this is most annoying when you are not level 50 yet and still leveling in Rift.

Also in end game Warfronts, you may find yourself with hp bar at half, a stealthy Rogue approaches, dots you and slips away. You aren't in your healer's range, you don't have healing spells so you just sit there and die while the Rogue is already yards away.

Only Rogues can find advantages about this tactic. While they are not the only Calling that can use dots they are the only ones that can stealth or slip away. PvP Rogues are not made for endurance fights, if they don't take enemy down in the first 10-15 seconds they are as good as dead.

You will find this out while leveling in Rift as a Pvp Rogue. But this doesn't make Rogues overpowered, every Calling has its own abilities, Clerics can heal themselves, Warriors have a pretty large hp bar so they are not that easy to take down, Mages have powerful damage dealing spells. Reading a leveling guide Rift about your Calling can teach you how to overcome this.