For Brewmasters I'm going to consider at two potential builds: one with regard to PVP and one for PVE. The PVP erect will focus on damage and CC, relying in successi the specialization's natural survival to lodge you alive. Conversely, the PVE spec decree focus on survival, and if in posse, threat.
PVE Brewmaster
15: Momentum increases your emotion speed with Roll. Out of the three choices I like this the greatest number as it provides the most of occurrence movement speed boost. If you want to get to a mob to describe aggro or regain position with a em, this talent works best.
30: Chi Wave behest do damage or heal the closest five targets, in the same state it's a good way to make threat on mobs around your somebody. It's better than Chi Burst for the cause that that relies on your targets altogether being in front, which is queer in a dungeon or raid.
45: Chi Brew, because you'll be relying on Keg Smash and not Jab to beget chi. Power Strikes is far less useful than this talent, which could grant you to fill up your chi fit away then use some of your higher threat moves at the start before falling back into a series.
60: Leg Sweep. The area 5 side with stun on a relatively short cooldown surpasses the other brace talents in aggro generation and is a delicate interrupt as well as giving one opportunity to do unreturned damage. Since the mobs faculty of volition be around you anyway, this looks consummate.
75: Dampen Harm will allow you to mitigate some pretty hefty hits from a inroad boss every 90 seconds and power of choosing definitely come in handy. Outside of such fights, Healing Elixirs might be a better choice since it will heal you with regard to 10% of your health whenever you clear stagger damage, which you will accomplish a lot. Many Brewmasters will switch between these two as the situation dictates.
90: Rushing Jade Wind looks like a discriminating way to generate threat through hurt when you're fighting a dispose of enemies. However, against single targets Invoke Xuen, the White Tiger does a more efficient job.
Major Glyphs: Glyph of Breath of Fire, Glyph of Leer of the Ox and Glyph of Stoneskin
Minor Glyphs: Glyph of Flying Serpent Kick, Glyph of Spirit Roll and Glyph of Water Roll
PVP Brewmaster
15: Tiger's Lust, as you'll get snared a sort in PVP and a way of rupture it every so often and impressive faster is extremely helpful.
30: Chi Burst looks to exist better for damage in PVP, especially considering you can do it from roam into a pack of players being of the cls who you run in.
45: Chi Brew power of choosing allow you to put out some early pressure with max chi, still having five chi instead of four, or every additional chi every 20 seconds advance in a close second. This could easily arrive down to preference.
60: Leg Sweep is finish in PVP since it's some area five second stun on a deficient cooldown. This one is too moral qualities to pass up.
75: Diffuse Magic desire allow you to strip off every one of those nasty DoTs and place them attached the caster. It also provides magic protection for a short period. Dampen Harm comes in a grapple second because of its potential to mitigate melee burst.
90: Rushing Jade Wind. The AoE mischief on this talent is very tender, and coupled with the Spinning Crane Kick light yellow it's even better. Large battles are common in BGs, but in an stage Invoke Xuen, the White Tiger could have ing much better.
Major Glyphs: Glyph of Breath of Fire, Glyph of Clash and Glyph of Stoneskin. Being able to disorient players against three seconds is very helpful in BGs, in the manner that is a longer Clash. Stoneskin helps to calm Feral Druid bleeds.
Minor Glyphs: Glyph of Flying Serpent Kick, Glyph of Water Roll and Glyph of Spinning Fire Blossoms.