When it comes to World of Warcraft, whether or not PVP is at all important to you it can actually make a difference which breed you choose. While you can certainly succeed in PVP through any race, there's quite a dissimilitude between racials when it comes to their benefits in imitator-vs-player combat. Let's examine them race by race.
Draenei: Sadly, not one of their racials are all that good in PVP. Shadow Resistance helps some vs. shadow priests, warlocks, death knights and--minorly--hunters. Heroic Presence gives you a weakly higher chance to hit, which is ever nice, but never game-changing. Of everything of them, Gift of the Naaru power save your life once or twice, especially if you take advantage of the performance that it's not on the Global Cooldown. This shift that if you create a hotkey with Gift of the Naaru and a different heal, you can basically set them the pair off at once, which really could economize you.
Dwarf: Like the Draenei traits, dwarves acquire not got a lot of brilliant racials for PVP. Frost resistance helps vs. hoar- mages, frost death knights, shaman and the seldom occurring hunter trap. Mace specialization helps comprehend defenses a bit better. The beyond all others is Stoneform, which can be completely nice if you're fighting a melee class (see: warriors, rogues, death knights, feral druids, and not only so other monks). Just pop it forward and you're free of debilitating material effects!
Gnome: Gnomes are fortunate to obtain one very useful racial (as well because three lesser ones). To start from the bottom, Arcane Resistance will help against arcane mages, and to a inferior extent against druids and hunters. If you exercise a sword, Shortblade Specialization will withstand you hit a bit more repeatedly. Expansive Mind is less useful than in PVE, for the reason that you're not likely to popular censure out of mana before you die in PVP. Still, it's eternally better to have more mana (especially whether or not you're a Mistweaver and essence mana burned by a priest). Until you make acquisition a trinket, though, Escape Artist give by be your friend. It frees you from roots and slows, which you'll find are steady you almost all the time at the time that fighting a warrior, druid or sturdy beggar. Plus, it's on a 1:45 cooldown, what one is shorter than any trinket you can buy.
Human: While not as universally useful as in PVE, humans nevertheless get the best PVP racial: Every Man For Himself. It's basically the tantamount of having a free 2-jot down cooldown trinket from level 1, and you should receive it hotkeyed immediately, because you'll exist using it all the time. Even in a more excellent way, having it frees up the knick-knack slot that would otherwise be taken the agency of the PVP trinket, so you've got room for two more useful trinkets. Immensely kind once you hit 90. Oh, and the other racials--The Human Spirit and Mace and Sword Specialization--are all okay. If you're a Mistweaver, The Human Spirit can help you regen mana faster. And from the time of monks can use maces and swords, in that place's some versatility there, too.
Night gnome: There isn't a lot going in opposition to night elves in PVP. Shadowmeld have power to be handy for forcing an antagonist to lose target on you, only if they're in melee pass over, they can just pop off every AOE and drop you out of shadowmeld. It's slightly more useful when fighting a caster, after they have to run up to you prior to they can cast the AOE. Elusiveness doesn't in reality help here, since your enemies are unlikely to forget where you were good a second ago. Wisp Spirit solitary has use in world PVP, in what place you could have an advantage admitting that you get to your corpse and filaments faster. Nature Resistance offers some second with shaman, druids, hunter stings and scoundrel poisons. Quickness is probably the beyond all others racial, offering a 2% dodge censure that stacks with other monk dodging benefits.
Pandaren: The recent race has got a few things to recommend them. Epicurean can be nice in universe PVP if you're always busy about eating. You can also appliance it in battlegrounds, though it's unpromising to stay on you once you permission the starting area unless you've got a immense team and never die, or you alone are blameless good enough that you never die. If you're leveling, Inner Peace be able to help that go faster, since you cause to be experience from world PVP and battlegrounds. Bouncy be able to be nice if you get thrown from the edge of something (see: lumbermill in Arathi Basin) the agency of a druid or shaman. In earth PVP and battlegrounds, it's definitely situational. Probably the superlatively good racial Pandarens are endowed with is Quaking Palm. A four sixtieth part of a minute stun? That's always going to be useful.
So, which race is the superlatively good? As with PVE, I'm going to bear to say human. Every Man For Himself is weakly excellent, and you'll continue to application it once you hit 90 and be able to equip two stat trinkets, which is unit more than everyone else.
But if we're accounting for studliness, it's unyielding to imagine anything more awesome than a gnomish flying snake kick. Seriously.